Files
DESD/LAB3/src/LFO_1.vhd
Davide c66c218f65 Update:
- LFO <-> LFO_1
- Effect Selector
- modify led_level_controller (1)
2025-05-31 19:07:49 +02:00

256 lines
16 KiB
VHDL

LIBRARY IEEE;
USE IEEE.STD_LOGIC_1164.ALL;
USE IEEE.NUMERIC_STD.ALL;
-- Entity: LFO_1 (Low Frequency Oscillator)
-- Purpose: Applies tremolo effect to audio by modulating amplitude with a triangular wave
-- Creates classic audio effects like vibrato, tremolo, and amplitude modulation
-- Implements a 3-stage pipeline for efficient real-time audio processing
ENTITY LFO_1 IS
GENERIC (
CHANNEL_LENGHT : INTEGER := 24; -- Bit width of audio samples (24-bit signed)
JOYSTICK_LENGHT : INTEGER := 10; -- Bit width of joystick input (10-bit = 0-1023 range)
CLK_PERIOD_NS : INTEGER := 10; -- Clock period in nanoseconds (10ns = 100MHz)
TRIANGULAR_COUNTER_LENGHT : INTEGER := 10 -- Bit width of triangular wave counter (affects modulation depth)
);
PORT (
-- Clock and Reset
aclk : IN STD_LOGIC; -- Main system clock
aresetn : IN STD_LOGIC; -- Active-low asynchronous reset
-- LFO_1 Control inputs
lfo_period : IN STD_LOGIC_VECTOR(JOYSTICK_LENGHT - 1 DOWNTO 0); -- Controls LFO_1 frequency (joystick Y-axis)
lfo_enable : IN STD_LOGIC; -- Enable/bypass LFO_1 effect
-- Slave AXI Stream interface (audio input)
s_axis_tvalid : IN STD_LOGIC; -- Input data valid signal
s_axis_tdata : IN STD_LOGIC_VECTOR(CHANNEL_LENGHT - 1 DOWNTO 0); -- Audio sample input
s_axis_tlast : IN STD_LOGIC; -- Channel indicator (0=left, 1=right)
s_axis_tready : OUT STD_LOGIC; -- Ready to accept input data
-- Master AXI Stream interface (audio output)
m_axis_tvalid : OUT STD_LOGIC; -- Output data valid signal
m_axis_tdata : OUT STD_LOGIC_VECTOR(CHANNEL_LENGHT - 1 DOWNTO 0); -- Modulated audio sample output
m_axis_tlast : OUT STD_LOGIC; -- Channel indicator passthrough
m_axis_tready : IN STD_LOGIC -- Downstream ready signal
);
END ENTITY LFO_1;
ARCHITECTURE Behavioral OF LFO_1 IS
-- Constants for LFO_1 timing configuration
CONSTANT BASE_PERIOD_MICROSECONDS : INTEGER := 1000; -- Base period: 1ms (1kHz base frequency)
CONSTANT FREQUENCY_ADJUSTMENT_FACTOR : INTEGER := 90; -- Frequency adjustment sensitivity (clock cycles per joystick unit)
CONSTANT JOYSTICK_CENTER_VALUE : INTEGER := 2 ** (JOYSTICK_LENGHT - 1); -- Joystick center position (512 for 10-bit)
-- Calculate base clock cycles for 1ms period at current clock frequency
CONSTANT BASE_CLOCK_CYCLES : INTEGER := BASE_PERIOD_MICROSECONDS * 1000 / CLK_PERIOD_NS;
-- Calculate frequency range limits based on joystick range
-- Minimum frequency (fastest LFO_1): occurs when joystick is at minimum position
CONSTANT MIN_CLOCK_CYCLES : INTEGER := BASE_CLOCK_CYCLES - FREQUENCY_ADJUSTMENT_FACTOR * (2 ** (JOYSTICK_LENGHT - 1));
-- Maximum frequency (slowest LFO_1): occurs when joystick is at maximum position
CONSTANT MAX_CLOCK_CYCLES : INTEGER := BASE_CLOCK_CYCLES + FREQUENCY_ADJUSTMENT_FACTOR * (2 ** (JOYSTICK_LENGHT - 1) - 1);
-- Internal signals for LFO_1 control
-- Period adjustment based on joystick input (positive = slower, negative = faster)
SIGNAL period_adjustment_delta : INTEGER RANGE - 2 ** (JOYSTICK_LENGHT - 1) * FREQUENCY_ADJUSTMENT_FACTOR
TO (2 ** (JOYSTICK_LENGHT - 1) - 1) * FREQUENCY_ADJUSTMENT_FACTOR := 0;
SIGNAL current_period_cycles : INTEGER RANGE MIN_CLOCK_CYCLES TO MAX_CLOCK_CYCLES := BASE_CLOCK_CYCLES;
-- Pipeline stage 1 registers - Input processing and period calculation
SIGNAL audio_data_stage1 : STD_LOGIC_VECTOR(CHANNEL_LENGHT - 1 DOWNTO 0) := (OTHERS => '0'); -- Registered audio input
SIGNAL enable_flag_stage1 : STD_LOGIC := '0'; -- Registered LFO_1 enable
SIGNAL valid_flag_stage1 : STD_LOGIC := '0'; -- Valid data in stage 1
SIGNAL last_flag_stage1 : STD_LOGIC := '0'; -- Registered channel indicator
-- Pipeline stage 2 registers - Triangular wave generation
SIGNAL triangular_wave_value : unsigned(TRIANGULAR_COUNTER_LENGHT - 1 DOWNTO 0) := (OTHERS => '0'); -- Current triangular wave amplitude
SIGNAL wave_direction_up : STD_LOGIC := '1'; -- Triangle wave direction: '1' = ascending, '0' = descending
SIGNAL timing_counter : NATURAL RANGE 0 TO MAX_CLOCK_CYCLES := 0; -- Clock cycle counter for LFO_1 timing
SIGNAL enable_flag_stage2 : STD_LOGIC := '0'; -- LFO_1 enable flag for stage 2
SIGNAL valid_flag_stage2 : STD_LOGIC := '0'; -- Valid data in stage 2
SIGNAL last_flag_stage2 : STD_LOGIC := '0'; -- Channel indicator for stage 2
SIGNAL audio_data_stage2 : STD_LOGIC_VECTOR(CHANNEL_LENGHT - 1 DOWNTO 0) := (OTHERS => '0'); -- Audio data for stage 2
-- Pipeline stage 3 registers - Modulation and output
-- Extended width to accommodate multiplication result before scaling
SIGNAL multiplication_result : STD_LOGIC_VECTOR(CHANNEL_LENGHT + TRIANGULAR_COUNTER_LENGHT - 1 DOWNTO 0) := (OTHERS => '0');
-- Internal AXI4-Stream control signals
SIGNAL master_valid_internal : STD_LOGIC := '0'; -- Internal output valid signal
SIGNAL slave_ready_internal : STD_LOGIC := '1'; -- Internal input ready signal
BEGIN
-- Direct connection: tlast passes through unchanged (maintains channel timing)
m_axis_tlast <= last_flag_stage1;
-- Pipeline stage 1: Input registration and LFO_1 period calculation
-- This stage captures input data and calculates the LFO_1 period based on joystick position
input_processing_stage : PROCESS (aclk)
BEGIN
IF rising_edge(aclk) THEN
IF aresetn = '0' THEN
-- Reset all stage 1 registers to safe initial states
audio_data_stage1 <= (OTHERS => '0'); -- Clear audio data
current_period_cycles <= BASE_CLOCK_CYCLES; -- Set to base frequency
enable_flag_stage1 <= '0'; -- Disable LFO_1
valid_flag_stage1 <= '0'; -- No valid data
last_flag_stage1 <= '0'; -- Clear channel indicator
ELSE
-- Calculate LFO_1 period based on joystick y-axis input
-- Joystick mapping:
-- 0-511: Faster than base frequency (shorter period)
-- 512: Base frequency (1kHz)
-- 513-1023: Slower than base frequency (longer period)
period_adjustment_delta <= (to_integer(unsigned(lfo_period)) - JOYSTICK_CENTER_VALUE) * FREQUENCY_ADJUSTMENT_FACTOR;
current_period_cycles <= BASE_CLOCK_CYCLES - period_adjustment_delta;
-- AXI4-Stream handshake: accept new data when both valid and ready
IF s_axis_tvalid = '1' AND slave_ready_internal = '1' THEN
audio_data_stage1 <= s_axis_tdata; -- Register input audio sample
enable_flag_stage1 <= lfo_enable; -- Register enable control
valid_flag_stage1 <= '1'; -- Mark data as valid for next stage
last_flag_stage1 <= s_axis_tlast; -- Register channel boundary signal
ELSE
valid_flag_stage1 <= '0'; -- No valid data to pass to next stage
END IF;
END IF;
END IF;
END PROCESS input_processing_stage;
-- Pipeline stage 2: Triangular wave generation
-- This stage generates the triangular wave that will modulate the audio amplitude
triangular_wave_generator : PROCESS (aclk)
BEGIN
IF rising_edge(aclk) THEN
IF aresetn = '0' THEN
-- Reset triangular wave generator to initial state
timing_counter <= 0; -- Clear timing counter
triangular_wave_value <= (OTHERS => '0'); -- Start at zero amplitude
wave_direction_up <= '1'; -- Start counting up
enable_flag_stage2 <= '0'; -- Disable LFO_1
valid_flag_stage2 <= '0'; -- No valid data
last_flag_stage2 <= '0'; -- Clear channel indicator
audio_data_stage2 <= (OTHERS => '0'); -- Clear audio data
ELSE
-- Pass through pipeline registers from stage 1 to stage 2
enable_flag_stage2 <= enable_flag_stage1; -- Forward enable flag
valid_flag_stage2 <= valid_flag_stage1; -- Forward valid flag
last_flag_stage2 <= last_flag_stage1; -- Forward channel indicator
audio_data_stage2 <= audio_data_stage1; -- Forward audio data
-- Generate triangular wave when LFO_1 is enabled
IF enable_flag_stage1 = '1' THEN
-- Clock divider: update triangular counter based on calculated period
IF timing_counter < current_period_cycles THEN
timing_counter <= timing_counter + 1; -- Count towards period target
ELSE
timing_counter <= 0; -- Reset counter for next period
-- Update triangular wave: count up or down based on current direction
-- This creates the classic triangular waveform shape
IF wave_direction_up = '1' THEN
-- Ascending phase: check if we reached maximum amplitude
IF triangular_wave_value = (2 ** TRIANGULAR_COUNTER_LENGHT) - 1 THEN
wave_direction_up <= '0'; -- Switch to descending phase
triangular_wave_value <= triangular_wave_value - 1; -- Start decreasing
ELSE
triangular_wave_value <= triangular_wave_value + 1; -- Continue increasing
END IF;
ELSE
-- Descending phase: check if we reached minimum amplitude
IF triangular_wave_value = 0 THEN
wave_direction_up <= '1'; -- Switch to ascending phase
triangular_wave_value <= triangular_wave_value + 1; -- Start increasing
ELSE
triangular_wave_value <= triangular_wave_value - 1; -- Continue decreasing
END IF;
END IF;
END IF;
ELSE
-- LFO_1 disabled: reset triangular wave generator to idle state
timing_counter <= 0; -- Clear timing counter
triangular_wave_value <= (OTHERS => '0'); -- Reset to zero amplitude
wave_direction_up <= '1'; -- Reset to ascending direction
END IF;
END IF;
END IF;
END PROCESS triangular_wave_generator;
-- Pipeline stage 3: Audio modulation and output control
-- This stage applies the LFO_1 effect by multiplying audio samples with the triangular wave
modulation_and_output : PROCESS (aclk)
BEGIN
IF rising_edge(aclk) THEN
IF aresetn = '0' THEN
-- Reset output stage to safe initial state
m_axis_tdata <= (OTHERS => '0'); -- Clear output data
master_valid_internal <= '0'; -- No valid output
slave_ready_internal <= '1'; -- Ready to accept input
ELSE
-- Output flow control: handle backpressure from downstream modules
IF master_valid_internal = '1' AND m_axis_tready = '0' THEN
-- Downstream not ready: maintain current output valid state
-- This implements proper AXI4-Stream backpressure handling
master_valid_internal <= '1';
ELSIF valid_flag_stage2 = '1' THEN
-- New data available from stage 2: apply LFO_1 effect or bypass
IF enable_flag_stage2 = '1' THEN
-- Apply LFO_1 tremolo effect: multiply audio sample by triangular wave
-- This creates amplitude modulation (tremolo effect)
multiplication_result <= STD_LOGIC_VECTOR(
resize(
signed(audio_data_stage2) * signed('0' & triangular_wave_value),
multiplication_result'length
)
);
-- Scale down result by removing lower bits (equivalent to division by 2^TRIANGULAR_COUNTER_LENGHT)
-- This maintains proper audio amplitude range after multiplication
m_axis_tdata <= multiplication_result(multiplication_result'high DOWNTO TRIANGULAR_COUNTER_LENGHT);
ELSE
-- LFO_1 disabled: pass audio through unchanged (bypass mode)
-- This allows seamless switching between effect and clean audio
m_axis_tdata <= audio_data_stage2;
END IF;
master_valid_internal <= '1'; -- Mark output as valid
ELSE
-- No new data available: clear output valid flag
master_valid_internal <= '0';
END IF;
-- AXI4-Stream ready signal management for proper flow control
IF master_valid_internal = '1' AND m_axis_tready = '1' THEN
-- Successful output handshake: ready for new input data
slave_ready_internal <= '1';
ELSIF s_axis_tvalid = '1' AND slave_ready_internal = '1' THEN
-- Accepted new input: not ready until current output is consumed
-- This prevents data loss in the pipeline
slave_ready_internal <= '0';
END IF;
END IF;
END IF;
END PROCESS modulation_and_output;
-- Output signal assignments
s_axis_tready <= slave_ready_internal; -- Connect internal ready to output port
m_axis_tvalid <= master_valid_internal; -- Connect internal valid to output port
-- LFO_1 Effect Summary:
-- 1. Stage 1: Calculates LFO_1 frequency based on joystick position
-- 2. Stage 2: Generates triangular wave at calculated frequency
-- 3. Stage 3: Multiplies audio samples by triangular wave (tremolo effect)
--
-- Audio Effect Characteristics:
-- - Tremolo: Periodic amplitude modulation creates "shaking" sound
-- - Frequency range: Approximately 0.1Hz to 10Hz (typical for audio LFO_1)
-- - Modulation depth: Controlled by TRIANGULAR_COUNTER_LENGHT generic
-- - Bypass capability: Clean audio passthrough when disabled
--
-- Pipeline Benefits:
-- - Maintains real-time audio processing with no dropouts
-- - Allows complex calculations without affecting audio timing
-- - Provides proper AXI4-Stream flow control and backpressure handling
END ARCHITECTURE Behavioral;